ARTIST & AI LEADER · AI LEAD AT PLATZI · ATLANTA
My installation Apperception turns a visitor's live brain activity into images in real time; it was shown at LOOP Atlanta during the Atlanta Film Festival's 50th-anniversary SOUND + VISION. An optimistic builder fueled by curiosity and impact, I'm AI Lead at Platzi, building generative AI products that change how people learn. Before that, AI Lead at Adtechnacity — where our products drove an 89% RPM increase and $10M+ in incremental revenue. 500+ AI projects shipped, an esports platform built in Japan, an award-winning creative agency, and an MIT Hackathon win.
If you're building AI products that change how people work and learn — let's talk.
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ApperceptionPlatziAdtechnacity
Wawo.ai(2)
Kinix(2)
In-House Project
Rakuten
Nemo
Minteo
School of Whales
Myagi
ViiVWhatever Works
Sony
Stambul(2)
Cooper Precision
Prevention Access Campaign(2)
Yabai
Ren Hospitality
In House Project
Globaleader
Kohoku Lounge
King Goose
Click Clack Hotel(3)
24/7 by Paola Turbay(2)
P.Chokko
Cartel Urbano
Akebono&JapanDinerista
Inversa
Egg
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El Show Rosa
Moons
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Realidades Múltiples
Indiebo
Caótica Belleza
ONKinix
Kinix is a tech company I founded in Tokyo in 2020 that has bridged the gap between e-sports and traditional sports by creating a cycling metaverse. Its state-of-the-art interactive video game platform revolutionizes the gaming and fitness landscapes by “e-sportifying” cycling data and workouts, offering an immersive and competitive gaming experience.
Kinix’s game platform connects players in real-time from all over the world. It integrates with standard Bluetooth FTMS protocol-based bike trainers, transforming cycling data (power, cadence, speed, time) into dynamic game controllers. Moreover, by incorporating smartphone gyroscopes into its technology, Kinix empowers users to steer their in-game characters, creating an unparalleled sense of agency and immersion.
Kinix’s unique approach holds significant importance for e-sports and traditional sports fields.
For E-sports: Kinix adds a physical dimension to the otherwise predominantly sedentary world of e-sports. By blending e-sports with actual sports, Kinix paves the way for a new genre of physically interactive games, extending the e-sports market reach and creating new opportunities for industry growth.
For Traditional Sports: Kinix transforms monotonous workouts into thrilling, competitive experiences, incentivizing fitness enthusiasts to push their limits. It offers a platform for traditional sports to tap into the digital realm, making sports training more engaging and appealing to the digital-savvy generation.
Click here to learn more.